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- i -
- iActiveIndexCount : ne::ShaderArrayIndexManager::InternalData
- iActiveTextureHandleCount : ne::TextureManager::TextureResource
- iAliveResourceCount : ne::GpuResourceManager
- iAllocationId : ne::KtxLoadingCallbackManager::Data
- iAntialiasingSampleCount : ne::RenderSettings
- iArraySize : ne::ShaderArrayIndexManager
- iAvailableBindingId : ne::NodeNotificationBroadcaster< FunctionReturnType(FunctionArgs...)>
- iBindlessTextureArrayDescriptorCount : ne::DescriptorConstants
- iBindPoint : ne::RootSignatureGenerator::RootParameter
- iCapacity : ne::DynamicCpuWriteShaderResourceArray::InternalResources
- iCapacityStepSize : ne::DynamicCpuWriteShaderResourceArray
- iCbvSrvUavDescriptorSize : ne::HlslComputeShaderInterface
- iCount : ne::RootSignatureGenerator::RootParameter
- iCulledLightCount : ne::RenderStatistics::FrameTemporaryStatistics
- iCulledMeshCount : ne::RenderStatistics::FrameTemporaryStatistics
- iCurrentImageSemaphore : ne::VulkanRenderer
- iDefaultWorldSize : ne::Globals
- iDepthOnlyRenderPassDepthImageAttachmentIndex : ne::VulkanRenderer
- iDepthOnlyRenderPassDepthResolveTargetAttachmentIndex : ne::VulkanRenderer
- iDescriptorOffsetInDescriptors : ne::DirectXDescriptor
- iDescriptorSize : ne::DirectXDescriptorHeap
- iDirectionalLightCount : ne::LightingShaderResourceManager::GeneralLightingShaderData
- iDrawCallCount : ne::RenderStatistics::FrameTemporaryStatistics
- iElementCount : ne::GpuResource, ne::UploadBuffer
- iElementSizeInBytes : ne::DynamicCpuWriteShaderResourceArray, ne::GpuResource, ne::ShaderLightArray, ne::UploadBuffer
- iFence : ne::DirectXFrameResource
- iFpsLimit : ne::RenderSettings
- iFrameResourceCount : ne::FrameResourceManager
- iFramesPerSecond : ne::RenderStatistics::FramesPerSecondInfo
- iGcRunIntervalInSec : ne::GameManager
- iGraphicsFamilyIndex : ne::VulkanRenderer::QueueFamilyIndices
- iGuidLength : ne::Guid
- iHeapCapacity : ne::DirectXDescriptorHeap::InternalData
- iHeapGrowSize : ne::DirectXDescriptorHeap
- iHeapSize : ne::DirectXDescriptorHeap::InternalData
- iIndex : ne::FrameResourceManager::CurrentFrameResource
- iIndexCount : ne::MeshIndexBufferInfo
- iIndexInArray : ne::DynamicCpuWriteShaderResourceArraySlot
- iIndexIntoArray : ne::ShaderLightArraySlot
- iIndexIntoShaderArray : ne::ShaderArrayIndex
- iLastAcquiredImageIndex : ne::VulkanRenderer
- iLastFrameCulledLightsCount : ne::RenderStatistics::Counters
- iLastFrameCulledMeshesCount : ne::RenderStatistics::Counters
- iLastFrameDrawCallCount : ne::RenderStatistics::Counters
- iLastUpdateTileCountX : ne::LightingShaderResourceManager::ComputeShaderData::FrustumGridComputeShader::ComputeShader
- iLastUpdateTileCountY : ne::LightingShaderResourceManager::ComputeShaderData::FrustumGridComputeShader::ComputeShader
- iLightGridTileCountX : ne::LightingShaderResourceManager::ComputeShaderData::LightCullingComputeShader::ShaderResources
- iLightGridTileCountY : ne::LightingShaderResourceManager::ComputeShaderData::LightCullingComputeShader::ShaderResources
- iMainRenderPassColorAttachmentIndex : ne::VulkanRenderer
- iMainRenderPassColorResolveTargetAttachmentIndex : ne::VulkanRenderer
- iMainRenderPassDepthAttachmentIndex : ne::VulkanRenderer
- iMaximumShaderNameLength : ne::ShaderManager
- iMaxLogFiles : ne::Logger
- iMaxShaderConstantsSizeInBytes : ne::PipelineShaderConstantsManager
- iMinThreadCount : ne::ThreadPool
- iModifiers : ne::KeyboardModifiers
- iMsaaQualityLevelsCount : ne::DirectXRenderer
- indexTypeFormat : ne::VulkanRenderer
- iNextFreeArrayIndex : ne::DynamicCpuWriteShaderResourceArray::InternalResources
- iNextFreeHeapIndex : ne::DirectXDescriptorHeap::InternalData
- iNextFreeIndex : ne::ShaderArrayIndexManager::InternalData
- iNextFreeIndexInRange : ne::ContinuousDirectXDescriptorRange::InternalData
- innerConeAngle : ne::SpotlightNode
- iNodeId : ne::Node, ne::NodeFunction< FunctionReturnType(FunctionArgs...)>
- inputManager : ne::GameManager
- intensity : ne::DirectionalLightNode::DirecionalLightShaderData, ne::DirectionalLightNode, ne::PointLightNode, ne::PointLightNode::PointLightShaderData, ne::SpotlightNode, ne::SpotlightNode::SpotlightShaderData
- inverseProjectionMatrix : ne::LightingShaderResourceManager::ComputeShaderData::FrustumGridComputeShader::ScreenToViewData
- invisibleMeshNodes : ne::MeshNodesThatUseThisMaterial
- iPointLightCountInCameraFrustum : ne::LightingShaderResourceManager::GeneralLightingShaderData
- iPointLightListOpaque : ne::LightingShaderResourceManager::ComputeShaderData::LightCullingComputeShader::GlobalCountersIntoLightIndexList
- iPointLightListTransparent : ne::LightingShaderResourceManager::ComputeShaderData::LightCullingComputeShader::GlobalCountersIntoLightIndexList
- iPresentCountSinceFpsUpdate : ne::RenderStatistics::FramesPerSecondInfo
- iPresentFamilyIndex : ne::VulkanRenderer::QueueFamilyIndices
- iPresentFlags : ne::DirectXRenderer
- iPresentSyncInterval : ne::DirectXRenderer
- iPushConstantIndex : ne::GlslShaderTextureResourceBinding::PushConstantIndices
- iRangeCapacity : ne::ContinuousDirectXDescriptorRange::InternalData
- iRangeGrowSize : ne::ContinuousDirectXDescriptorRange
- iRangeStartInHeap : ne::ContinuousDirectXDescriptorRange::InternalData
- iRecommendedSwapChainBufferCount : ne::Renderer
- iRefreshRateDenominator : ne::RenderSettings
- iRefreshRateNumerator : ne::RenderSettings
- iRendererType : ne::RenderSettings
- iRenderResolutionHeight : ne::RenderSettings
- iRenderResolutionWidth : ne::RenderSettings
- iRenderTargetHeight : ne::CameraProperties::Data::ProjectionData, ne::LightingShaderResourceManager::ComputeShaderData::FrustumGridComputeShader::ScreenToViewData
- iRenderTargetWidth : ne::CameraProperties::Data::ProjectionData, ne::LightingShaderResourceManager::ComputeShaderData::FrustumGridComputeShader::ScreenToViewData
- iResourceDataSizeInBytes : ne::ShaderCpuWriteResourceBinding
- iShaderFileCodepage : ne::HlslShader
- iShadowMapIndex : ne::DirectionalLightNode::DirecionalLightShaderData, ne::PointLightNode::PointLightShaderData, ne::SpotlightNode::SpotlightShaderData
- iShadowMapSize : ne::RenderSettings, ne::ShadowMapHandle
- iSpace : ne::RootSignatureGenerator::RootParameter
- iSpotLightCountInCameraFrustum : ne::LightingShaderResourceManager::GeneralLightingShaderData
- iSpotlightListOpaque : ne::LightingShaderResourceManager::ComputeShaderData::LightCullingComputeShader::GlobalCountersIntoLightIndexList
- iSpotlightListTransparent : ne::LightingShaderResourceManager::ComputeShaderData::LightCullingComputeShader::GlobalCountersIntoLightIndexList
- iStartCount : ne::Timer
- iStaticSamplerShaderRegisterSpace : ne::HlslShader
- isUsedAsStorageResource : ne::VulkanResource
- iSwapChainImageCount : ne::VulkanRenderer
- iTextureFilteringQuality : ne::RenderSettings
- iTextureQuality : ne::RenderSettings
- iThreadGroupCountX : ne::ComputeShaderInterface, ne::LightingShaderResourceManager::ComputeShaderData::FrustumGridComputeShader::ComputeInfo, ne::LightingShaderResourceManager::ComputeShaderData::LightCullingComputeShader::ThreadGroupCount
- iThreadGroupCountY : ne::ComputeShaderInterface, ne::LightingShaderResourceManager::ComputeShaderData::FrustumGridComputeShader::ComputeInfo, ne::LightingShaderResourceManager::ComputeShaderData::LightCullingComputeShader::ThreadGroupCount
- iThreadGroupCountZ : ne::ComputeShaderInterface
- iTileCountX : ne::LightingShaderResourceManager::ComputeShaderData::FrustumGridComputeShader::ComputeInfo
- iTileCountY : ne::LightingShaderResourceManager::ComputeShaderData::FrustumGridComputeShader::ComputeInfo
- iTimeToWaitInMs : ne::Timer
- iTotalCompileShadersQueries : ne::ShaderManager
- iTotalErrorsProduced : ne::Logger
- iTotalSpawnedNodeCount : ne::World
- iTotalWarningsProduced : ne::Logger
- iUsedFrameResourceIndex : ne::VulkanRenderer::SwapChainImageSemaphores
- iUsedVulkanVersion : ne::VulkanRenderer
- iVertexBindingIndex : ne::GlslVertexFormatDescription
- iVerticalFov : ne::CameraProperties::Data::ProjectionData
- iWindowCounter : ne::UniqueValueGenerator
- iWindowHeight : ne::WindowBuilderParameters
- iWindowWidth : ne::WindowBuilderParameters
- iWorldSize : ne::World