Nameless Engine
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#include <FrameResourceManager.h>
Public Attributes | |
size_t | iIndex = 0 |
FrameResource * | pResource = nullptr |
Stores index and pointer to the current item in vFrameResources.
size_t ne::FrameResourceManager::CurrentFrameResource::iIndex = 0 |
Current index in frame resources array.
FrameResource* ne::FrameResourceManager::CurrentFrameResource::pResource = nullptr |
Pointer to item at the iIndex.