Nameless Engine
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#include <Window.h>
Public Attributes | |
int | iWindowWidth = 800 |
int | iWindowHeight = 600 |
std::string_view | sWindowTitle |
std::filesystem::path | pathToWindowIcon |
bool | bShowWindow = true |
bool | bMaximized = false |
bool | bFullscreen = false |
bool | bIsSplashScreen = false |
Parameters needed to build a window.
bool ne::WindowBuilderParameters::bFullscreen = false |
Whether to show window in fullscreen mode.
bool ne::WindowBuilderParameters::bIsSplashScreen = false |
Whether the window should have window decorations.
bool ne::WindowBuilderParameters::bMaximized = false |
Whether the window should be maximized after creation or not.
bool ne::WindowBuilderParameters::bShowWindow = true |
Whether to show window after it was created or not.
int ne::WindowBuilderParameters::iWindowHeight = 600 |
Height of a window.
int ne::WindowBuilderParameters::iWindowWidth = 800 |
Width of a window.
std::filesystem::path ne::WindowBuilderParameters::pathToWindowIcon |
Icon of a window.
std::string_view ne::WindowBuilderParameters::sWindowTitle |
Title of a window.