Nameless Engine
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ne::WindowBuilderParameters Struct Reference

#include <Window.h>

Public Attributes

int iWindowWidth = 800
 
int iWindowHeight = 600
 
std::string_view sWindowTitle
 
std::filesystem::path pathToWindowIcon
 
bool bShowWindow = true
 
bool bMaximized = false
 
bool bFullscreen = false
 
bool bIsSplashScreen = false
 

Detailed Description

Parameters needed to build a window.

Member Data Documentation

◆ bFullscreen

bool ne::WindowBuilderParameters::bFullscreen = false

Whether to show window in fullscreen mode.

◆ bIsSplashScreen

bool ne::WindowBuilderParameters::bIsSplashScreen = false

Whether the window should have window decorations.

◆ bMaximized

bool ne::WindowBuilderParameters::bMaximized = false

Whether the window should be maximized after creation or not.

◆ bShowWindow

bool ne::WindowBuilderParameters::bShowWindow = true

Whether to show window after it was created or not.

◆ iWindowHeight

int ne::WindowBuilderParameters::iWindowHeight = 600

Height of a window.

◆ iWindowWidth

int ne::WindowBuilderParameters::iWindowWidth = 800

Width of a window.

◆ pathToWindowIcon

std::filesystem::path ne::WindowBuilderParameters::pathToWindowIcon

Icon of a window.

◆ sWindowTitle

std::string_view ne::WindowBuilderParameters::sWindowTitle

Title of a window.


The documentation for this struct was generated from the following file: