Nameless Engine
Loading...
Searching...
No Matches
ne::LightingShaderResourceManager::ComputeShaderData Struct Reference

Classes

struct  Frustum
 
struct  FrustumGridComputeShader
 
struct  LightCullingComputeShader
 
struct  Plane
 

Detailed Description

Groups shader data for compute shaders that operate on light-related data.


The documentation for this struct was generated from the following file: