Nameless Engine
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ne::LightingShaderResourceManager::ComputeShaderData::Frustum Struct Reference

#include <LightingShaderResourceManager.h>

Public Attributes

Plane planes [4]
 

Detailed Description

Frustum in view space.

Warning
Exactly equal to the struct defined in shaders.

Member Data Documentation

◆ planes

Plane ne::LightingShaderResourceManager::ComputeShaderData::Frustum::planes[4]

Left, right, top and bottom faces of the frustum.


The documentation for this struct was generated from the following file: