Nameless Engine
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ne::EngineShaderNames Class Reference
#include <
EngineShaderNames.hpp
>
Classes
struct
ForwardPlus
struct
MeshNode
struct
PointLight
Detailed Description
Stores unique names of engine shaders.
The documentation for this class was generated from the following file:
src/engine_lib/private/shader/general/
EngineShaderNames.hpp
ne
EngineShaderNames
Generated by
1.9.5