Nameless Engine
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ne::Renderer::MeshesInFrustum::PipelineInFrustumInfo Struct Reference

#include <Renderer.h>

Public Attributes

Pipeline * pPipeline = nullptr
 
std::vector< MaterialInFrustumInfo > vMaterials
 

Detailed Description

Stores information about materials that use a specific pipeline.

Member Data Documentation

◆ pPipeline

Pipeline* ne::Renderer::MeshesInFrustum::PipelineInFrustumInfo::pPipeline = nullptr

◆ vMaterials

std::vector<MaterialInFrustumInfo> ne::Renderer::MeshesInFrustum::PipelineInFrustumInfo::vMaterials

Materials that use pPipeline.


The documentation for this struct was generated from the following file: