Nameless Engine
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#include <EditorInputEventIds.hpp>
Public Types | |
enum class | Action : unsigned int { CAPTURE_MOUSE_CURSOR = 0 , INCREASE_CAMERA_SPEED , DECREASE_CAMERA_SPEED } |
enum class | Axis : unsigned int { MOVE_CAMERA_FORWARD = 0 , MOVE_CAMERA_RIGHT , MOVE_CAMERA_UP } |
Stores unique IDs of input events.
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strong |
Groups action events.
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strong |
Groups axis events.