Nameless Engine
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EditorInputEventIds.hpp
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#pragma once
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namespace
ne {
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struct
EditorInputEventIds
{
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enum class
Action
:
unsigned
int
{
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CAPTURE_MOUSE_CURSOR = 0,
//< Capture mouse cursor.
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INCREASE_CAMERA_SPEED,
//< Increase editor camera's speed.
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DECREASE_CAMERA_SPEED,
//< Decrease editor camera's speed.
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};
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enum class
Axis
:
unsigned
int
{
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MOVE_CAMERA_FORWARD = 0,
//< Move editor's camera forward/back.
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MOVE_CAMERA_RIGHT,
//< Move editor's camera right/left.
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MOVE_CAMERA_UP,
//< Move editor's camera up/down.
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};
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};
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}
ne::EditorInputEventIds
Definition:
EditorInputEventIds.hpp:5
ne::EditorInputEventIds::Action
Action
Definition:
EditorInputEventIds.hpp:7
ne::EditorInputEventIds::Axis
Axis
Definition:
EditorInputEventIds.hpp:14
src
editor_lib
public
input
EditorInputEventIds.hpp
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