Nameless Engine
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ne::EditorGameInstance::EditorGcPointers Struct Reference

Public Attributes

sgc::GcPtr< EditorCameraNodepCameraNode
 

Detailed Description

Groups all GC pointers that the editor holds.

Member Data Documentation

◆ pCameraNode

sgc::GcPtr<EditorCameraNode> ne::EditorGameInstance::EditorGcPointers::pCameraNode

Camera used in the editor.


The documentation for this struct was generated from the following file: