Nameless Engine
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#include <CameraProperties.h>
Public Attributes | |
float | distanceToTarget = 10.0F |
float | theta = 0.0F |
float | phi = 0.0F |
Stores orbital mode specific data.
float ne::CameraProperties::Data::OrbitalModeData::distanceToTarget = 10.0F |
Radial distance or distance from camera to target point (look target).
float ne::CameraProperties::Data::OrbitalModeData::phi = 0.0F |
Azimuthal angle (in degrees).
float ne::CameraProperties::Data::OrbitalModeData::theta = 0.0F |
Polar angle (in degrees).