#include <CameraProperties.h>
◆ currentCameraMode
CameraMode ne::CameraProperties::Data::currentCameraMode = CameraMode::FREE |
Defines how camera can move and rotate.
◆ frustum
Frustum ne::CameraProperties::Data::frustum |
◆ minimumClipPlaneDistance
const float ne::CameraProperties::Data::minimumClipPlaneDistance = 0.00001F |
|
inlinestatic |
Minimum allowed value for near clip plane distance and far clip plane distance.
◆ orbitalModeData
Parameters used by orbital camera mode.
◆ projectionData
Contains a flag the indicates whether projection matrix needs to be recalculated or not and a matrix that transforms positions from view (camera) space to 2D projection window (homogeneous clip space).
◆ viewData
ViewData ne::CameraProperties::Data::viewData |
Contains a flag the indicates whether view matrix needs to be recalculated or not and a matrix that transforms positions to view (camera) space.
The documentation for this struct was generated from the following file: