Nameless Engine
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ne::ShaderCacheManager::GlobalShaderCacheParameterNames Struct Reference

Static Public Attributes

static constexpr std::string_view sIsReleaseBuild = "is_release_build"
 
static constexpr std::string_view sRenderer = "renderer"
 
static constexpr std::string_view sShaderParserVersion = "shader_parser_version"
 

Detailed Description

Groups names (keys in TOML file) of shader cache parameters.

Member Data Documentation

◆ sIsReleaseBuild

constexpr std::string_view ne::ShaderCacheManager::GlobalShaderCacheParameterNames::sIsReleaseBuild = "is_release_build"
staticconstexpr

Build mode.

◆ sRenderer

constexpr std::string_view ne::ShaderCacheManager::GlobalShaderCacheParameterNames::sRenderer = "renderer"
staticconstexpr

Renderer type.

◆ sShaderParserVersion

constexpr std::string_view ne::ShaderCacheManager::GlobalShaderCacheParameterNames::sShaderParserVersion = "shader_parser_version"
staticconstexpr

Version of the used shader parser that we use before compiling the shader.


The documentation for this struct was generated from the following file: