Nameless Engine
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Static Public Attributes | |
static constexpr std::string_view | sIsReleaseBuild = "is_release_build" |
static constexpr std::string_view | sRenderer = "renderer" |
static constexpr std::string_view | sShaderParserVersion = "shader_parser_version" |
Groups names (keys in TOML file) of shader cache parameters.
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staticconstexpr |
Build mode.
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staticconstexpr |
Renderer type.
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staticconstexpr |
Version of the used shader parser that we use before compiling the shader.