Nameless Engine
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#include <PipelineManager.h>
Public Attributes | |
std::unordered_map< std::string, std::shared_ptr< Pipeline > > | pipelines |
QueuedForExecutionComputeShaders | queuedComputeShaders |
Groups mutex guarded data.
std::unordered_map<std::string, std::shared_ptr<Pipeline> > ne::PipelineManager::ComputePipelines::Resources::pipelines |
Stores pairs of "compute shader name" - "compute pipeline".
QueuedForExecutionComputeShaders ne::PipelineManager::ComputePipelines::Resources::queuedComputeShaders |
Compute shader interfaces that reference pipelines from pipelines.