Nameless Engine
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#include <Globals.h>
Static Public Attributes | |
static const glm::vec3 | up = glm::vec3(0.0F, 0.0F, 1.0F) |
static const glm::vec3 | right = glm::vec3(0.0F, 1.0F, 0.0F) |
static const glm::vec3 | forward = glm::vec3(1.0F, 0.0F, 0.0F) |
Groups vectors that point along world axes X, Y and Z.
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inlinestatic |
Vector that points in world's forward direction.
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inlinestatic |
Vector that points in world's right direction.
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inlinestatic |
Vector that points in world's up direction.