Nameless Engine
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ne::DescriptorSetLayoutGenerator::Collected::DescriptorSetLayoutBindingInfo Struct Reference

#include <DescriptorSetLayoutGenerator.h>

Public Attributes

GlslResourceType resourceType
 
std::string sResourceName
 

Detailed Description

Contains information about a descriptor set layout binding.

Member Data Documentation

◆ resourceType

GlslResourceType ne::DescriptorSetLayoutGenerator::Collected::DescriptorSetLayoutBindingInfo::resourceType

Type of the shader resource.

◆ sResourceName

std::string ne::DescriptorSetLayoutGenerator::Collected::DescriptorSetLayoutBindingInfo::sResourceName

Name of the resource (written in the GLSL code).


The documentation for this struct was generated from the following file: