#include <SerializeProperty.h>
Add this property to your reflected field to make it serializable (i.e. it will be serialized and deserialized) when you serialize/deserialize the object.
Example:
int iKey = 42;
Definition: SerializeProperty.h:42
◆ Serialize()
ne::Serialize::Serialize |
( |
FieldSerializationType |
serializationType | ) |
|
Initializes the property.
- Parameters
-
serializationType | Defined how this field should be serialized. |
◆ getSerializationType()
FieldSerializationType ne::Serialize::getSerializationType |
( |
| ) |
const |
Returns how this field should be serialized.
- Returns
- Serialization type.
◆ serializationType
FieldSerializationType ne::Serialize::serializationType |
|
private |
Defines how to serialize this property.
The documentation for this class was generated from the following files:
- src/engine_lib/public/io/properties/SerializeProperty.h
- src/engine_lib/private/io/properties/SerializeProperty.cpp