Nameless Engine
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ne::ShadowMapManager Member List
This is the complete list of members for
ne::ShadowMapManager
, including all inherited members.
bindShadowMapsToAllPipelines
()
ne::ShadowMapManager
private
bindShadowMapsToPipeline
(Pipeline *pPipeline)
ne::ShadowMapManager
private
correctShadowMapResolutionForType
(unsigned int iRenderSettingsShadowMapSize, ShadowMapType type)
ne::ShadowMapManager
private
create
(GpuResourceManager *pResourceManager)
ne::ShadowMapManager
static
createShadowMap
(const std::string &sResourceName, ShadowMapType type, const std::function< void(unsigned int)> &onArrayIndexChanged)
ne::ShadowMapManager
getArrayIndexManagerBasedOnShadowMapType
(ShadowMapType type)
ne::ShadowMapManager
private
getDirectionalShadowMapsShaderResourceName
()
ne::ShadowMapManager
inline
static
getInternalResources
()
ne::ShadowMapManager
inline
getPointShadowMapsShaderResourceName
()
ne::ShadowMapManager
inline
static
getRenderer
() const
ne::ShadowMapManager
getShadowPassDepthBias
()
ne::ShadowMapManager
static
getShadowPassDepthSlopeFactor
()
ne::ShadowMapManager
static
getSpotShadowMapsShaderResourceName
()
ne::ShadowMapManager
inline
static
getVisibleDistanceToNearClipPlaneRatio
()
ne::ShadowMapManager
inline
static
mtxInternalResources
ne::ShadowMapManager
private
onShadowMapHandleBeingDestroyed
(ShadowMapHandle *pHandleToResourceDestroy)
ne::ShadowMapManager
private
operator=
(const ShadowMapManager &)=delete (defined in
ne::ShadowMapManager
)
ne::ShadowMapManager
pDirectionalShadowMapsShaderResourceName
ne::ShadowMapManager
private
static
PipelineManager
(defined in
ne::ShadowMapManager
)
ne::ShadowMapManager
friend
pPointShadowMapsShaderResourceName
ne::ShadowMapManager
private
static
pResourceManager
ne::ShadowMapManager
private
pSpotShadowMapsShaderResourceName
ne::ShadowMapManager
private
static
recreateShadowMaps
()
ne::ShadowMapManager
private
Renderer
(defined in
ne::ShadowMapManager
)
ne::ShadowMapManager
friend
ShadowMapHandle
(defined in
ne::ShadowMapManager
)
ne::ShadowMapManager
friend
ShadowMapManager
()=delete (defined in
ne::ShadowMapManager
)
ne::ShadowMapManager
ShadowMapManager
(const ShadowMapManager &)=delete (defined in
ne::ShadowMapManager
)
ne::ShadowMapManager
ShadowMapManager
(GpuResourceManager *pResourceManager, std::array< std::unique_ptr< ShadowMapArrayIndexManager >, static_cast< size_t >(ShadowMapType::SIZE)> vShadowMapArrayIndexManagers)
ne::ShadowMapManager
private
visibleDistanceToNearClipPlaneRatio
ne::ShadowMapManager
private
static
~ShadowMapManager
()
ne::ShadowMapManager
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