Nameless Engine
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ne::ShaderTextureResourceUniquePtr Member List

This is the complete list of members for ne::ShaderTextureResourceUniquePtr, including all inherited members.

getResource() constne::ShaderTextureResourceUniquePtrinline
operator=(const ShaderTextureResourceUniquePtr &)=delete (defined in ne::ShaderTextureResourceUniquePtr)ne::ShaderTextureResourceUniquePtr
operator=(ShaderTextureResourceUniquePtr &&other) noexceptne::ShaderTextureResourceUniquePtr
pManagerne::ShaderTextureResourceUniquePtrprivate
pResourcene::ShaderTextureResourceUniquePtrprivate
ShaderTextureResourceManager (defined in ne::ShaderTextureResourceUniquePtr)ne::ShaderTextureResourceUniquePtrfriend
ShaderTextureResourceUniquePtr()=default (defined in ne::ShaderTextureResourceUniquePtr)ne::ShaderTextureResourceUniquePtr
ShaderTextureResourceUniquePtr(const ShaderTextureResourceUniquePtr &)=delete (defined in ne::ShaderTextureResourceUniquePtr)ne::ShaderTextureResourceUniquePtr
ShaderTextureResourceUniquePtr(ShaderTextureResourceUniquePtr &&other) noexceptne::ShaderTextureResourceUniquePtr
ShaderTextureResourceUniquePtr(ShaderTextureResourceManager *pManager, ShaderTextureResource *pResource)ne::ShaderTextureResourceUniquePtrprivate
~ShaderTextureResourceUniquePtr() (defined in ne::ShaderTextureResourceUniquePtr)ne::ShaderTextureResourceUniquePtr