Nameless Engine
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ne::ShaderResourceBindingBase Member List

This is the complete list of members for ne::ShaderResourceBindingBase, including all inherited members.

changeUsedPipelines(const std::unordered_set< Pipeline * > &pipelinesToUse)=0ne::ShaderResourceBindingBasepure virtual
getShaderResourceName() constne::ShaderResourceBindingBase
onAfterAllPipelinesRefreshedResources()=0ne::ShaderResourceBindingBaseprotectedpure virtual
PipelineManager (defined in ne::ShaderResourceBindingBase)ne::ShaderResourceBindingBasefriend
ShaderResourceBindingBase(const std::string &sShaderResourceName)ne::ShaderResourceBindingBaseprotected
sShaderResourceNamene::ShaderResourceBindingBaseprivate
~ShaderResourceBindingBase()=default (defined in ne::ShaderResourceBindingBase)ne::ShaderResourceBindingBasevirtual