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Nameless Engine
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This is the complete list of members for ne::Pipeline, including all inherited members.
| addShader(const std::string &sShaderName) | ne::ShaderUser | protected |
| combineShaderNames(std::string_view sVertexShaderName, std::string_view sPixelShaderName, std::string_view sComputeShaderName="") | ne::Pipeline | static |
| createComputePipeline(Renderer *pRenderer, PipelineManager *pPipelineManager, const std::string &sComputeShaderName) | ne::Pipeline | privatestatic |
| createGraphicsPipeline(Renderer *pRenderer, PipelineManager *pPipelineManager, std::unique_ptr< PipelineConfiguration > pPipelineConfiguration) | ne::Pipeline | privatestatic |
| findShader(ShaderType shaderType) | ne::ShaderUser | protected |
| getConfiguration() const | ne::Pipeline | |
| getMaterialsThatUseThisPipeline() | ne::Pipeline | |
| getPipelineIdentifier() const | ne::Pipeline | |
| getRenderer() const | ne::Pipeline | |
| getShaderConstants() | ne::Pipeline | |
| getUintConstantOffset(const std::string &sConstantName) | ne::Pipeline | |
| mtxAssignedShaders | ne::ShaderUser | private |
| mtxComputeShadersThatUseThisPipeline | ne::Pipeline | private |
| mtxMaterialsThatUseThisPipeline | ne::Pipeline | private |
| mtxShaderConstantsData | ne::Pipeline | private |
| onComputeShaderNoLongerUsingPipeline(ComputeShaderInterface *pComputeShaderInterface) | ne::Pipeline | private |
| onComputeShaderUsingPipeline(ComputeShaderInterface *pComputeShaderInterface) | ne::Pipeline | private |
| onMaterialNoLongerUsingPipeline(Material *pMaterial) | ne::Pipeline | private |
| onMaterialUsingPipeline(Material *pMaterial) | ne::Pipeline | private |
| operator=(const Pipeline &)=delete (defined in ne::Pipeline) | ne::Pipeline | |
| operator=(const ShaderUser &)=delete (defined in ne::ShaderUser) | ne::ShaderUser | |
| Pipeline()=delete (defined in ne::Pipeline) | ne::Pipeline | |
| Pipeline(const Pipeline &)=delete (defined in ne::Pipeline) | ne::Pipeline | |
| Pipeline(Renderer *pRenderer, PipelineManager *pPipelineManager, std::unique_ptr< PipelineConfiguration > pPipelineConfiguration) | ne::Pipeline | explicitprotected |
| PipelineManager (defined in ne::Pipeline) | ne::Pipeline | friend |
| PipelineSharedPtr (defined in ne::Pipeline) | ne::Pipeline | friend |
| pPipelineConfiguration | ne::Pipeline | private |
| pPipelineManager | ne::Pipeline | private |
| pRenderer | ne::Pipeline | private |
| pShaderManager | ne::ShaderUser | private |
| recreateInternalResources()=0 | ne::Pipeline | protectedpure virtual |
| releaseShader(const std::string &sShaderName) const | ne::ShaderUser | private |
| setShaderConstants(const std::unordered_map< std::string, size_t > &uintConstantsOffsets) | ne::Pipeline | protected |
| ShaderUser()=delete (defined in ne::ShaderUser) | ne::ShaderUser | |
| ShaderUser(const ShaderUser &)=delete (defined in ne::ShaderUser) | ne::ShaderUser | |
| ShaderUser(ShaderManager *pShaderManager) | ne::ShaderUser | protected |
| ~Pipeline() override=default (defined in ne::Pipeline) | ne::Pipeline | virtual |
| ~ShaderUser() | ne::ShaderUser | protectedvirtual |