Nameless Engine
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ne::ColorPipelineConfiguration Member List

This is the complete list of members for ne::ColorPipelineConfiguration, including all inherited members.

bUsePixelBlendingne::ColorPipelineConfigurationprotected
ColorPipelineConfiguration()=delete (defined in ne::ColorPipelineConfiguration)ne::ColorPipelineConfiguration
ColorPipelineConfiguration(const std::string &sVertexShaderName, const std::set< ShaderMacro > &requiredVertexShaderMacros, const std::string &sFragmentShaderName, const std::set< ShaderMacro > &requiredFragmentShaderMacros, bool bUsePixelBlending)ne::ColorPipelineConfiguration
getComputeShaderName() constne::PipelineConfigurationinlinevirtual
getFragmentShaderName() const overridene::ColorPipelineConfigurationvirtual
getGraphicsType() const overridene::ColorPipelineConfigurationvirtual
getRequiredFragmentShaderMacros() const overridene::ColorPipelineConfigurationvirtual
getRequiredVertexShaderMacros() constne::PipelineConfigurationinline
getShadowMappingUsage() constne::PipelineConfigurationinlinevirtual
getVertexShaderName() constne::PipelineConfigurationinline
isDepthBiasEnabled() constne::PipelineConfigurationinlinevirtual
isPixelBlendingEnabled() const overridene::ColorPipelineConfigurationvirtual
PipelineConfiguration()=delete (defined in ne::PipelineConfiguration)ne::PipelineConfiguration
PipelineConfiguration(const std::string &sVertexShaderName, const std::set< ShaderMacro > &requiredVertexShaderMacros)ne::PipelineConfigurationprotected
requiredFragmentShaderMacrosne::ColorPipelineConfigurationprotected
requiredVertexShaderMacrosne::PipelineConfigurationprotected
sFragmentShaderNamene::ColorPipelineConfigurationprotected
sVertexShaderNamene::PipelineConfigurationprotected
~ColorPipelineConfiguration() override=default (defined in ne::ColorPipelineConfiguration)ne::ColorPipelineConfigurationvirtual
~PipelineConfiguration()=default (defined in ne::PipelineConfiguration)ne::PipelineConfigurationvirtual