Nameless Engine
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VulkanAlignmentConstants.hpp
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#pragma once
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// Standard.
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#include <cstddef>
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namespace
ne {
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static
constexpr
size_t
iVkScalarAlignment = 4;
// NOLINT
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static
constexpr
size_t
iVkVec2Alignment = 8;
// NOLINT
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static
constexpr
size_t
iVkVec4Alignment = 16;
// NOLINT
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static
constexpr
size_t
iVkMat4Alignment = iVkVec4Alignment;
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}
// namespace ne
src
engine_lib
public
shader
VulkanAlignmentConstants.hpp
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