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GLMath.hpp
1
6#pragma once
7
8#define GLM_FORCE_LEFT_HANDED
9#define GLM_FORCE_DEPTH_ZERO_TO_ONE
10#define GLM_FORCE_INLINE
11#define GLM_FORCE_XYZW_ONLY
12#define GLM_ENABLE_EXPERIMENTAL
13// #define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES // Disabling these because they have proved to cause
14// #define GLM_FORCE_INTRINSICS // some absurd crashed only in release builds.
15
16#include "glm/glm.hpp"
17#include "glm/trigonometric.hpp"
18#include "glm/gtx/vector_angle.hpp"
19#include "glm/gtx/matrix_decompose.hpp"
20#include "glm/gtc/type_ptr.hpp"
21#include "glm/gtx/compatibility.hpp"