4#include "math/GLMath.hpp"
5#include "misc/shapes/Plane.h"
6#include "misc/shapes/AABB.h"
7#include "misc/shapes/Sphere.h"
8#include "misc/shapes/Cone.h"
bool isAabbInFrustum(const AABB &aabbInModelSpace, const glm::mat4x4 &worldMatrix) const
Definition: Frustum.cpp:8
Plane topFace
Definition: Frustum.h:51
Plane nearFace
Definition: Frustum.h:63
bool isConeInFrustum(const Cone &cone) const
Definition: Frustum.cpp:65
Plane farFace
Definition: Frustum.h:66
Plane bottomFace
Definition: Frustum.h:54
Plane rightFace
Definition: Frustum.h:57
bool isSphereInFrustum(const Sphere &sphere) const
Definition: Frustum.cpp:59
Plane leftFace
Definition: Frustum.h:60