4#include "game/node/CameraNode.h"
52 virtual void onMouseMove(
double xOffset,
double yOffset)
override;
Definition: CameraNode.h:11
Definition: EditorCameraNode.h:8
virtual void onAfterAttachedToNewParent(bool bThisNodeBeingAttached) override
Definition: EditorCameraNode.cpp:129
virtual void onBeforeNewFrame(float timeSincePrevFrameInSec) override
Definition: EditorCameraNode.cpp:89
float currentMovementSpeed
Definition: EditorCameraNode.h:74
static constexpr double rotationSensitivity
Definition: EditorCameraNode.h:90
static constexpr float speedIncreaseMultiplier
Definition: EditorCameraNode.h:96
void setIgnoreInput(bool bIgnore)
Definition: EditorCameraNode.cpp:67
float currentMovementSpeedMultiplier
Definition: EditorCameraNode.h:80
bool bIgnoreInput
Definition: EditorCameraNode.h:87
static constexpr float speedDecreaseMultiplier
Definition: EditorCameraNode.h:99
virtual void onMouseMove(double xOffset, double yOffset) override
Definition: EditorCameraNode.cpp:115
glm::vec3 lastInputDirection
Definition: EditorCameraNode.h:71
static constexpr float movementSpeed
Definition: EditorCameraNode.h:93
std::string sNodeName
Definition: Node.h:779