Nameless Engine
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DirectXPso.h
1#pragma once
2
3// Custom.
4#include "render/general/pipeline/Pipeline.h"
5#include "shader/hlsl/SpecialRootParameterSlot.hpp"
6#include "render/general/resources/frame/FrameResourceManager.h"
7#include "render/directx/resources/DirectXResource.h"
8
9// External.
10#include "directx/d3dx12.h"
11
12// OS.
13#include <wrl.h>
14
15namespace ne {
16 using namespace Microsoft::WRL;
17
18 class DirectXResource;
19 class DirectXRenderer;
20
22 class DirectXPso : public Pipeline {
23 // Renderer will ask us to bind global shader resource views.
24 friend class DirectXRenderer;
25
26 public:
30 ComPtr<ID3D12RootSignature> pRootSignature;
31
39 std::unordered_map<std::string, UINT> rootParameterIndices;
40
51 std::array<UINT, static_cast<unsigned int>(SpecialRootParameterSlot::SIZE)>
53
62 std::unordered_map<
63 UINT,
66
68 ComPtr<ID3D12PipelineState> pPso;
69
71 bool bIsReadyForUsage = false;
72 };
73
74 DirectXPso() = delete;
75 DirectXPso(const DirectXPso&) = delete;
76 DirectXPso& operator=(const DirectXPso&) = delete;
77
78 virtual ~DirectXPso() override;
79
90 static std::variant<std::shared_ptr<DirectXPso>, Error> createGraphicsPso(
93 std::unique_ptr<PipelineConfiguration> pPipelineConfiguration);
94
105 static std::variant<std::shared_ptr<DirectXPso>, Error> createComputePso(
106 Renderer* pRenderer, PipelineManager* pPipelineManager, const std::string& sComputeShaderName);
107
113 inline std::pair<std::recursive_mutex, InternalResources>* getInternalResources() {
114 return &mtxInternalResources;
115 }
116
117 protected:
129 [[nodiscard]] virtual std::optional<Error> releaseInternalResources() override;
130
139 [[nodiscard]] virtual std::optional<Error> restoreInternalResources() override;
140
141 private:
149 explicit DirectXPso(
152 std::unique_ptr<PipelineConfiguration> pPipelineConfiguration);
153
164 const ComPtr<ID3D12GraphicsCommandList>& pCommandList, size_t iCurrentFrameResourceIndex) const {
165 // No need to lock internal resources mutex since the caller is expected to lock that mutex
166 // because this function is expected to be called inside of the `draw` function.
167
168 // Bind global SRVs.
169 for (const auto& [iRootParameterIndex, vResourcesToBind] :
170 mtxInternalResources.second.globalShaderResourceSrvs) {
171 // Set view.
172 pCommandList->SetGraphicsRootShaderResourceView(
173 iRootParameterIndex,
174 vResourcesToBind[iCurrentFrameResourceIndex]
175 ->getInternalResource()
176 ->GetGPUVirtualAddress());
177 }
178 }
179
189 [[nodiscard]] std::optional<Error> generateGraphicsPso();
190
200 [[nodiscard]] std::optional<Error> generateComputePso();
201
206 std::pair<std::recursive_mutex, InternalResources> mtxInternalResources;
207 };
208} // namespace ne
Definition: DirectXPso.h:22
static std::variant< std::shared_ptr< DirectXPso >, Error > createGraphicsPso(Renderer *pRenderer, PipelineManager *pPipelineManager, std::unique_ptr< PipelineConfiguration > pPipelineConfiguration)
Definition: DirectXPso.cpp:34
virtual std::optional< Error > restoreInternalResources() override
Definition: DirectXPso.cpp:118
std::optional< Error > generateGraphicsPso()
Definition: DirectXPso.cpp:132
static std::variant< std::shared_ptr< DirectXPso >, Error > createComputePso(Renderer *pRenderer, PipelineManager *pPipelineManager, const std::string &sComputeShaderName)
Definition: DirectXPso.cpp:52
std::pair< std::recursive_mutex, InternalResources > mtxInternalResources
Definition: DirectXPso.h:206
std::pair< std::recursive_mutex, InternalResources > * getInternalResources()
Definition: DirectXPso.h:113
virtual std::optional< Error > releaseInternalResources() override
Definition: DirectXPso.cpp:68
void bindGlobalShaderResourceViews(const ComPtr< ID3D12GraphicsCommandList > &pCommandList, size_t iCurrentFrameResourceIndex) const
Definition: DirectXPso.h:163
std::optional< Error > generateComputePso()
Definition: DirectXPso.cpp:355
Definition: DirectXRenderer.h:36
Definition: DirectXResource.h:32
Definition: Error.h:27
static constexpr unsigned int getFrameResourceCount()
Definition: FrameResourceManager.h:74
Definition: PipelineManager.h:97
Definition: Pipeline.h:20
const std::unique_ptr< PipelineConfiguration > pPipelineConfiguration
Definition: Pipeline.h:298
Renderer *const pRenderer
Definition: Pipeline.h:304
PipelineManager *const pPipelineManager
Definition: Pipeline.h:301
Definition: Renderer.h:44
Definition: DirectXPso.h:28
bool bIsReadyForUsage
Definition: DirectXPso.h:71
std::array< UINT, static_cast< unsigned int >(SpecialRootParameterSlot::SIZE)> vSpecialRootParameterIndices
Definition: DirectXPso.h:52
std::unordered_map< std::string, UINT > rootParameterIndices
Definition: DirectXPso.h:39
ComPtr< ID3D12RootSignature > pRootSignature
Definition: DirectXPso.h:30
std::unordered_map< UINT, std::array< DirectXResource *, FrameResourceManager::getFrameResourceCount()> > globalShaderResourceSrvs
Definition: DirectXPso.h:65
ComPtr< ID3D12PipelineState > pPso
Definition: DirectXPso.h:68