4#include "math/GLMath.hpp"
5#include "misc/shapes/Plane.h"
33 glm::vec3
location = glm::vec3(0.0F, 0.0F, 0.0F);
glm::vec3 direction
Definition: Cone.h:39
glm::vec3 location
Definition: Cone.h:33
float bottomRadius
Definition: Cone.h:42
float height
Definition: Cone.h:36
bool isBehindPlane(const Plane &plane) const
Definition: Cone.cpp:12